Does not take into account the offset from the tracker and the HMD
@hyblocker is already working on this.
Since Feb 17, 2025.
Assessment
This issue has not been assessed yet.
Description
From what I've observed so far it seems that continuous calibration does not take into account the fact that the tracker and HMD are offset from one another in SteamVR. I want to investigate this and if this is the case implement a remedy for it.
- Dominant language
- C++
- Stars
- 304
- Forks
- 31
- PR merge metrics
- No merged PRs in 30d
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