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The canvas development and testing experience is too bad

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#4,089 0 comments 0 reactions 0 assignees View on GitHub

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Assessment

Difficulty
4/5
Estimated time
3-5 days
Newbie friendliness
35/100
Issue type
Feature
Clarity
Needs clarification
Activity status
Active
Tech stack
github

Research direction

Start by reproducing the workflow in the Copilot app: install a local plugin from the Installed tab, open a new canvas, and observe the disabled-extension behavior. Inspect /Users/zach.zhang/.copilot/settings.json and its extensions.disabledExtensions entry. Done should mean local development and testing require fewer repeated steps and the canvas can be established without manually deleting the plugin entry.

Written by the indexing model from the issue text.

Description

Firstly, I need to say I love the canvas in Github Copilot APP, it is very versatile and powerful, incredibly extend our plugin limitation.

But the development and testing can't fluently promote and terrably bad. When I developed some change, then I need go to installed tab install the plugin locally and check the plugin version updated.

Then I can test it on the canvas tab and open a new canvas. It is not difficult but I must test it every times.

And there is a bug, the plugin is always diabled when I done my development. So the canvas is can't established, I need delete the line when I developed.

/Users/zach.zhang/.copilot/settings.json

  "extensions": {
    "disabledExtensions": [
      "plugin:feature-launchpad:feature-launchpad"
    ]
  }
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Stars
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Forks
157
PR merge metrics
No merged PRs in 30d

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