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Add UnitySubplugin

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Assessment

Difficulty
5/5
Estimated time
Over a week
Newbie friendliness
25/100
Issue type
Feature
Clarity
Mostly clear
Activity status
Stale
Tech stack
android, kotlin, unity

Research direction

Start with the Unity Gradle script and the planned io.sentry.gradle.unity subplugin entry point, then trace how the existing plugin handles Android SDK and NDK dependencies. Done means the subplugin uploads ProGuard mappings, debug symbols, and il2cpp mappings, and applies the dependencies and ProGuard rules listed in the issue.

Written by the indexing model from the issue text.

Description

Android Feature
Description

The plugin should:

  • Upload proguard mappings
  • Upload debug symbols
  • Upload il2cpp mappings
  • Apply the Sentry Android SDK+NDK dependencies
  • Apply proguard rules

After that the Unity gradle script should just apply the io.sentry.gradle.unity subplugin to the project and that's it.

Dominant language
Kotlin
Stars
184
Forks
41
Avg merge
1d 21h
Merged PRs (30d)
20

Getting set up

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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