An adventures game where it can extend as much as you like.
Nobody has claimed this yet.
Assessment
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Newbie friendliness
- 85/100
Research direction
Create adventure_game.py as the entry point for the text-based choose-your-own-adventure described in the issue. Run it manually and verify that it asks for a name, presents the left/right road choices and their outcomes, and prints "Not a valid option" for invalid choices.
Written by the indexing model from the issue text.
Description
Is your feature request related to a problem?
The repository currently lacks a text-based interactive adventure/choose-your-own-path game. This is a fun, beginner-friendly project type that's great for practicing conditionals, string input handling, and branching program flow — but it's also naturally suited to being extended collaboratively, since a text adventure can keep growing with new paths, endings, and story branches.
Describe the Solution
Add an adventure_game.py file implementing the initial skeleton of a text-based choose-your-own-adventure game where:
The player enters their name and receives a welcome message
The player faces a fork in a dirt road and chooses to go left or right
Left path leads to a river, where the player chooses to swim across (bad ending — eaten by an alligator) or walk around (bad ending — runs out of water)
Right path leads to an old bridge, where the player chooses to cross (good ending — successfully crosses) or head back (bad ending — gets lost)
Invalid inputs at any choice point are handled with a "Not a valid option" message
This is intentionally an open starting point, not a finished game. I'm submitting this as a base structure so that other contributors can extend it over time by:
Adding new branching paths and choices at each existing decision point
Adding entirely new story arcs/locations beyond the current two endings per path
Adding more "good" endings, items/inventory mechanics, or a scoring system
Refactoring the branching logic into functions/a scene-based structure as the story grows (to keep the code maintainable as more contributors add paths)
Describe Alternatives
An alternative would be to build out a fully complete game in a single PR before submitting. However, keeping it intentionally small and open-ended encourages community contribution and makes it easier for new/beginner contributors to add a single new path or ending as their first contribution to the repo.
Additional Context
This kind of project is a good "good first issue" magnet — new contributors can add a single elif branch and a couple of print statements without needing to understand the whole codebase, making it a great low-barrier entry point for first-time open source contributors.
Complexity
Simple (< 50 lines)
Medium (50-200 lines)
Complex (> 200 lines)
- Dominant language
- Python
- Stars
- 35.4k
- Forks
- 12.9k
- Avg merge
- 2h 37m
- Merged PRs (30d)
- 1
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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