A collection of examples using the A-Frame library.
Dépôts
Dépôts de stemkoski
Augmented Reality examples for the web.
Updated examples for AR.js
Examples using the AR.js library
Games created for the Arduboy system.
Interactive Art Gallery.
The Basic Adaptable Game Engine Library; code repository from video tutorial series.
updated version of BAGEL library code
B.A.G.E.L. (Basic Adaptable Game Engine Library) for Java
The Basic Adaptable Game Engine Library in Java (Adelphi Univ. course, Spring 2022)
The Basic Adaptable Game Engine Library, written in JavaScript.
B.A.G.E.L. (Basic Adaptable Game Engine Library) for Python
Exploratory Mathematical and Artistic Rendering Interface
Experiments with the Gamepad API.
Testing Geolocation Functions
Developing a 3D graphics framework for Java with LWJGL and OpenGL.
Simple joystick-style controls with HTML/Javascript, supporting desktop/touchscreen and multiple joysticks.