Dépôts

Dépôts de jamesplease

A simple set of best practices to get HTML5 projects off on the right foot.

Dernier commit 22 juil. 2013

 (0 stars) (0 forks) (0 issues indexées) (0 good first issues ouvertes)

Metal shaders for SwiftUI.

Dernier commit 6 mai 2024

 (0 stars) (0 forks) (0 issues indexées) (0 good first issues ouvertes)

Lean and mean Javascript implementation of the JSON-Patch standard. Update JSON documents using delta patches.

Dernier commit 4 mai 2014

 (0 stars) (0 forks) (0 issues indexées) (0 good first issues ouvertes)

Fast math typesetting for the web.

Dernier commit 23 sept. 2014

 (0 stars) (0 forks) (0 issues indexées) (0 good first issues ouvertes)

A collection of custom post processing effects for Unity

Dernier commit 23 nov. 2020

 (0 stars) (0 forks) (0 issues indexées) (0 good first issues ouvertes)

Global fog effect for Unity

Dernier commit 2 juil. 2015

 (0 stars) (0 forks) (0 issues indexées) (0 good first issues ouvertes)

Creative coding library for Unity

Dernier commit 8 nov. 2018

 (0 stars) (0 forks) (0 issues indexées) (0 good first issues ouvertes)

Repo showing how to use the Luckshot save system

Dernier commit 4 oct. 2023

 (0 stars) (0 forks) (0 issues indexées) (0 good first issues ouvertes)

The quickest way to get an MQTT front-end running

Dernier commit 15 sept. 2015

 (0 stars) (0 forks) (0 issues indexées) (0 good first issues ouvertes)

The MQTT client for Node.js and the browser

Dernier commit 26 oct. 2015

 (0 stars) (0 forks) (0 issues indexées) (0 good first issues ouvertes)

Provides a well-constructed main loop useful for JavaScript games and other animated or time-dependent applications.

Dernier commit 20 mars 2016

 (0 stars) (0 forks) (0 issues indexées) (0 good first issues ouvertes)

Small executable to fix the HI-Device polling issue, making the game playable again.

Dernier commit 13 févr. 2022

 (0 stars) (0 forks) (0 issues indexées) (0 good first issues ouvertes)

Next.js gh-pages example

Dernier commit 9 déc. 2019

 (0 stars) (0 forks) (0 issues indexées) (0 good first issues ouvertes)

My Unity post processing pipeline and shaders

Dernier commit 7 janv. 2023

 (0 stars) (0 forks) (0 issues indexées) (0 good first issues ouvertes)

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

Dernier commit 6 juin 2023

 (0 stars) (0 forks) (0 issues indexées) (0 good first issues ouvertes)

A simple post-processing outline effect that uses depth-based edge detection.

Dernier commit 6 juin 2023

 (0 stars) (0 forks) (0 issues indexées) (0 good first issues ouvertes)

Dernier commit 12 juin 2018

 (0 stars) (0 forks) (0 issues indexées) (0 good first issues ouvertes)

An example demonstrating how to build a scene selector editor window.

Dernier commit 21 août 2021

 (0 stars) (0 forks) (0 issues indexées) (0 good first issues ouvertes)

Serializable Scriptable Object for Unity

Dernier commit 11 sept. 2021

 (0 stars) (0 forks) (0 issues indexées) (0 good first issues ouvertes)