Only displays flickering black-n-white shapes
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 25/100
- Issue type
- Bug
- Clarity
- Mostly clear
- Activity status
- Stale
- Tech stack
- debian, linux
- Domain
- computer-graphics
Research direction
No source files or tests are named. Start by reproducing the flickering display on Debian Buster with the Intel HD5500 setup and inspect the shader compilation path against issue #4, focusing on the reported GLSL 3.30 errors. Done means the application renders normally without the repeated shader compilation and linking failures.
Written by the indexing model from the issue text.
Description
This seems very similar to #4, but must have a different cause as I'm running the latest build that is using the 5.12 kde runtime (which was the fix for #4).
I'm running Debian Buster w/ Intel GPU HD5500.
Buster includes kernel 4.19 and Mesa 18.3.6.
Basically when I run it, it displays a box with black and white shapes flickering. I can him 'm' and get the menu to quit properly.
When started it displays multiple errors. I've cut-n-pasted the output below..
Failed to compile shader 'Vertex: v2f_c4f'. Error: 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, 3.00 ES, 3.10 ES, and 3.20 ES
Failed to compile shader 'Fragment: v2f_c4f'. Error: 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, 3.00 ES, 3.10 ES, and 3.20 ES
Failed to link program: error: linking with uncompiled/unspecialized shadererror: linking with uncompiled/unspecialized shader
Failed to compile shader 'Vertex: v2f_c4f_t2f'. Error: 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, 3.00 ES, 3.10 ES, and 3.20 ES
Failed to compile shader 'Fragment: v2f_c4f_t2f'. Error: 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, 3.00 ES, 3.10 ES, and 3.20 ES
Failed to link program: error: linking with uncompiled/unspecialized shadererror: linking with uncompiled/unspecialized shader
Failed to compile shader 'Vertex: blur1'. Error: 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, 3.00 ES, 3.10 ES, and 3.20 ES
Failed to compile shader 'Fragment: blur1'. Error: 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, 3.00 ES, 3.10 ES, and 3.20 ES
Failed to link program: error: linking with uncompiled/unspecialized shadererror: linking with uncompiled/unspecialized shader
Failed to compile shader 'Vertex: blur2'. Error: 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, 3.00 ES, 3.10 ES, and 3.20 ES
Failed to compile shader 'Fragment: blur2'. Error: 0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, 3.00 ES, 3.10 ES, and 3.20 ES
Failed to link program: error: linking with uncompiled/unspecialized shadererror: linking with uncompiled/unspecialized shader
[PresetFactory] url is idle://Geiss & Sperl - Feedback (projectM idle HDR mix).milk
No Textures Loaded from /app/share/projectM/textures
No Textures Loaded from /app/share/projectM/textures
unconnected: connecting...
connectHelper: "alsa_output.usb-Topping_D10-00.analog-stereo.monitor"
CREATED
READY
No Textures Loaded from /app/share/projectM/textures
No Textures Loaded from /app/share/projectM/textures
No Textures Loaded from /app/share/projectM/textures
No Textures Loaded from /app/share/projectM/textures
- Dominant language
- No language data
- Stars
- 0
- Forks
- 4
- PR merge metrics
- No merged PRs in 30d
Getting set up
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First steps
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