3DGS has too many vertices, is there any way to limit the number of vertices of the 3DGS
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Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 30/100
- Issue type
- Feature
- Clarity
- Needs clarification
- Activity status
- Stale
- Tech stack
- python
- Domain
- computer-graphics
Research direction
The issue names no files, tests, or configuration entry point. Start by tracing how the Python project generates and exports its 3DGS output, then determine where a vertex limit could be specified and how the result should be verified. Done means a documented, usable way to constrain the output vertex count.
Written by the indexing model from the issue text.
Description
Hello,
The output 3DGS has too many vertices, is there any possible way to limit the number of vertices?
- Dominant language
- Python
- Stars
- 7.5k
- Forks
- 892
- PR merge metrics
- No merged PRs in 30d
Getting set up
- No Dockerfile or Docker Compose file
- No pull request template
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First steps
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