Offer show and give in a character's action sheet
Nadie ha tomado este issue todavía.
Evaluación
- Dificultad
- 4/5
- Tiempo estimado
- 3-5 días
- Aptitud para principiantes
- 54/100
- Tipo de issue
- Nueva funcionalidad
- Claridad
- Bien especificado
- Estado de actividad
- Activo
- Stack tecnológico
- typescript
- Área
- backend, documentation, frontend
Línea de trabajo
Start with packages/engine/src/affordances.ts and apps/web/src/logic/actions.ts, then read the action sheet guidance in docs/spec/content-pack.md section 7 and the interaction ADR. Check the existing coverage in apps/web/test/actions.test.ts and find the engine and end-to-end test entry points. Done when character sheets offer the specified actions, the canonical command and exploration results remain unchanged, tests cover the flow, and both named docs are updated.
Escrito por el modelo de indexación a partir del texto del issue.
Descripción
Context
Interrogations are built on showing clues to characters. By default view offers show and give only on carried objects while a character is present (item first). Tapping a character offers look and talk, although "tap the character, Show, pick the item" is the natural flow. The player already supports that flow (apps/web/src/logic/actions.ts, targetModel with slot object), but it is reachable only when a pack lists show or give in the character's verbs, which neither bundled pack does.
Scope
- Engine affordances: for a character present in the room, offer
showwhen the player carries an item or clue, andgivewhen the player carries a non-clue item, without the pack listing them. - Player: the command stays
show <item> <npc>, so logs are identical to the item-first path. - Spec section 7 (action sheets) updated. The offered actions of section 14 do not change (the same commands are already offered item first), so exploration results stay the same.
- Prompt kit regenerated because the spec changes.
Acceptance criteria
- Tapping a character while carrying items offers Show, and Give for non-clue items.
- Choosing an item issues the same canonical command as the item-first path.
-
lexvm checkresults for both packs are unchanged, including the number of explored states. - Engine and player unit tests cover the new sheet; an end-to-end test shows an item through the character.
- docs/spec/content-pack.md and prompts/oneshot.md are updated.
References
- packages/engine/src/affordances.ts
- apps/web/src/logic/actions.ts
- apps/web/test/actions.test.ts
- docs/spec/content-pack.md (sections 7 and 14)
- docs/adr/0002-tap-first-interaction-with-optional-parser.md
- Lenguaje dominante
- TypeScript
- Estrellas
- 0
- Forks
- 0
- Merge medio
- 28 min
- PR fusionados (30 d)
- 2
Preparar el entorno
- Sin Dockerfile ni archivo de Docker Compose
- Tiene una plantilla de pull request
- Leer la guía de contribución
Primeros pasos
- Lee el issue completo y luego la guía de contribución del proyecto.
- Comenta en el issue que vas a ocuparte — evita que dos personas hagan lo mismo.
- Haz un fork del repositorio y trabaja en una rama.
- Abre un pull request que haga referencia al número del issue.
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