Create low barrier to entry UIs for Geometry Central
@keenancrane ya está trabajando en esto.
Desde el 11/1/2025.
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Descripción
There are a lot of great algorithms in GC, but it's sometimes annoying to have to build a whole C++ project, or hack on some "spaghetti" project, when you just want to do a few operations to a mesh, or a batch of meshes. (As you might want to do during, say, a paper deadline! :-P)
Doesn't seem like it would be too hard to hack together various ways of chaining together outputs and inputs:
- a node-based interface for hooking up GC algorithms (e.g., via React Flow and Electron)
- a collection of command line utilities for invoking GC algorithms, that support UNIX "piping" between utilities
- and/or a command line REPL for processing meshes via GC (probably best implemented by just exposing more of Geometry Central through
potpourri3d)
None of these utilities belong in the geometry-central repo itself, since they're effectively just apps built on top of GC. However, the question is: is there any software engineering we can do within GC to grease the wheels? I.e., to make it easier to chain inputs to outputs? Or are we basically already there?
[This issue is mostly just a note to myself.]
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