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Leaves persistant issue

Abierto
#804 1 comentario 0 reacciones 0 asignados Ver en GitHub

Nadie ha tomado este issue todavía.

Evaluación

Dificultad
3/5
Tiempo estimado
1-2 días
Aptitud para principiantes
55/100
Tipo de issue
Error
Claridad
Bastante claro
Estado de actividad
Tranquilo
Stack tecnológico
java
Área
game-dev

Línea de trabajo

Reproduce el problema pegando o construyendo Stylecolonies\Crimson_Keep\garden\deco\hugetree en Minecraft 1.21.1 y estableciendo la velocidad de ticks aleatorios en 100. Rastrea cómo se manejan las hojas mediante la herramienta de escaneo, la acción de reemplazar por hojas, la herramienta de formas y el flujo de pegado. Se considera terminado cuando un árbol escaneado o creado puede conservar hojas persistentes y estas no se marchitan con los ticks aleatorios.

Escrito por el modelo de indexación a partir del texto del issue.

Descripción

Bug
Is there an existing issue for this?
  • I have searched the existing issues.
Are you using the latest Structurize Version?
  • I am running the latest beta/release version of Structurize for my Minecraft version.
    I am also running the latest versions of other mods that are part of my problem.
Did you check on the Wiki? or ask on Discord?
  • I checked the MineColonies/Structurize Wiki or I asked on discord.
Minecraft Version

1.21

Structurize Version

structurize-1.0.796-1.21.1-snapshot

MineColonies Version (if related bug)

minecolonies-1.1.1223-1.21.1-snapshot

Related Mods and their Versions

No response

Current Behavior

There have been issues with leaves not being persistent. I remember a long time ago, you could turn leaves to another block, and then back into leaves, and the leaves would have persistent applied. But that no longer seems to be the case.

If scanned with persistent, you can copy paste the persistent. But you currently can not create leaves to be persistent, nor a way to make all leaves persistent. (Replace with leaves on scan tool, selecting leaves with shape tool. All non-persistent.)

An example where its an issue, is the Crimson Keeps, garden, decoration, big tree.

https://github.com/user-attachments/assets/192a7766-255e-447d-86e3-925ed8ae2562

Expected Behavior

It would be good if there was some way to turn the leaves in a scan persistent.

Reproduction Steps

Paste or construct in: Stylecolonies\Crimson_Keep\garden\deco\hugetree in a regular world. Set random tick speed to 100 and you will see many of its leaves start to decay.

Logs

none

Anything else?

No response

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Viewers

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Lenguaje dominante
Java
Estrellas
55
Forks
54
Merge medio
3 d 10 h
PR fusionados (30 d)
1

Preparar el entorno

Primeros pasos

  1. Lee el issue completo y luego la guía de contribución del proyecto.
  2. Comenta en el issue que vas a ocuparte — evita que dos personas hagan lo mismo.
  3. Haz un fork del repositorio y trabaja en una rama.
  4. Abre un pull request que haga referencia al número del issue.

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