Autodrive fuel saver cause starter breakdown

Cerrado
#253 0 comentarios 0 reacciones 0 asignados Ver en GitHub

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Evaluación

Dificultad
4/5
Tiempo estimado
3-5 días
Aptitud para principiantes
30/100
Tipo de issue
Error
Claridad
Necesita aclaración
Estado de actividad
Activo
Stack tecnológico
lua
Área
game-dev

Línea de trabajo

The issue reports starter damage from Autodrive's repeated engine restarts. Read the mod's Lua damage logic to find where starter wear is applied and how worker-driven vehicles are treated. Reproduce with a high wear multiplier in-game. Done when starter breakdowns are prevented or limited for fuel-saving worker stops.

Escrito por el modelo de indexación a partir del texto del issue.

Descripción

Hey, first of all great mod i really like the fact i don't have to simulate my vehicles being repaired

I think there's a little problem with Autodrive (i'm not 100% sure) but since AD workers turn on and off the vehicule multiple times to save fuel, when they get stuck or when they fail to find a path, it caused the starter of my tractor to fail 2 times while doing a single field

The other tractor is fine and the field is quite big tho (60Ha), both tractor are basegame the one having 2 breakdown is the NH T7
only setting i changed is the consumable wear multiplier at 25% since i play big maps and don't want to stop all the time to repair

Also AD still drive with a broken starter it just make the click noise all the time and no engine sound that's how i found out both time that the starter was broken lmao
I can understand the starter breaking one time but 2 times on a single field is a lil bit too much, maybe we can get a protection for workers that stop multiple time to save fuel ?

Keep the great work !

Lenguaje dominante
Lua
Estrellas
282
Forks
17
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Sin PR fusionados en 30 d

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