orchestrator-end2end-caching: LocalDockerOrchestrator build fails with exit code 1

Abierto
#284 0 comentarios 0 reacciones 0 asignados Ver en GitHub

Nadie ha tomado este issue todavía.

Evaluación

Dificultad
3/5
Tiempo estimado
1-2 días
Aptitud para principiantes
45/100
Tipo de issue
Error
Claridad
Bastante claro
Estado de actividad
Activo
Stack tecnológico
docker, typescript

Línea de trabajo

Start by pulling the actual failing job log for orchestrator-end2end-caching from a recent main run, then confirm whether the LocalDockerOrchestrator build still fails. Trace the reported build error to its cause; done means confirming the current reproduction and documenting the root cause or required fix.

Escrito por el modelo de indexación a partir del texto del issue.

Descripción

Split out from #248, which was originally filed for a `[object Promise]` leak into the Unity image tag. That specific bug is fixed by #249 (merged) - 16 missing `await`s on `UnityVersioning.determineUnityVersion(...)`, plus a defensive guard in `ImageTag` that now throws a clear error instead of silently stringifying a Promise.

While re-investigating #248, a genuinely separate, still-failing CI step was found: `orchestrator-end2end-caching` fails with a `LocalDockerOrchestrator` build `exit code 1`. Not yet root-caused - this issue tracks that investigation, so it isn't lost inside #248's thread once that one closes.

Next steps

  • Pull the actual failing job log for `orchestrator-end2end-caching` on a recent `main` run and get the real error (not just the exit code) before guessing at a cause.
  • Confirm whether this is still reproducing on current `main`, since some time has passed since it was first noticed.

🤖 Filed with Claude Code

Lenguaje dominante
TypeScript
Estrellas
20
Forks
11
Merge medio
5 h 28 min
PR fusionados (30 d)
4

Preparar el entorno

Primeros pasos

  1. Lee el issue completo y luego la guía de contribución del proyecto.
  2. Comenta en el issue que vas a ocuparte — evita que dos personas hagan lo mismo.
  3. Haz un fork del repositorio y trabaja en una rama.
  4. Abre un pull request que haga referencia al número del issue.

Más de game-ci/cli

Todos los issues de game-ci/cli

Issues similares

Más issues de TypeScript

Recibe los nuevos issues en tu correo

Un resumen breve de issues de GitHub para principiantes.