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ReconnectingWebSocket drops messages the server sends right after the handshake

Abierto
#1,141 1 comentario 0 reacciones 0 asignados Ver en GitHub

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Evaluación

Dificultad
3/5
Tiempo estimado
1-2 días
Aptitud para principiantes
72/100
Tipo de issue
Error
Claridad
Bien especificado
Estado de actividad
Activo
Stack tecnológico
node.js, typescript

Línea de trabajo

Start with src/websocket/reconnectingWebSocket.ts and src/api/coderApi.ts, tracing when the socket opens and when connect() registers listeners. Add a test where the server sends a message immediately on connection, as described in the issue. Done means the first message reaches subscribers on initial connect and reconnect; run the relevant WebSocket tests.

Escrito por el modelo de indexación a partir del texto del issue.

Descripción

bug

Found in review of #1128.

Problem

ReconnectingWebSocket.connect() (src/websocket/reconnectingWebSocket.ts) attaches its message listener to the underlying socket only after await this.#socketFactory() resolves. The factory, createOneWayWebSocket in src/api/coderApi.ts, resolves through waitForOpen on the open event.

The server can send its first frame in the same chunk as the handshake. ws emits it on a process.nextTick, which runs before the awaited promise resumes connect(). So that message reaches no listener, and subscribers never see it. The stream logger attached in attachStreamLogger is registered before open, so it still logs the message; only delivery is lost.

This happens on the first connect and on every reconnect.

Impact

Any stream whose server writes right after the handshake can lose its first message. For example, watchAgentMetadata can show nothing until the agent's next metadata update. I haven't checked each stream: the workspace watch, build logs and agent logs may lose their first event or backlog the same way. The SSE fallback (SseConnection) isn't checked either.

Repro

A plain ws 8.22.0 client against a server that sends one message on connection. The client resolves a promise on open, awaits it, then adds its message listener, mirroring connect():

listener after awaited open: 20/20 dropped
listener before open:         0/20 dropped
Script
import { WebSocket, WebSocketServer } from "ws";

const server = new WebSocketServer({ port: 0 });
server.on("connection", (socket) => socket.send("initial"));
await new Promise((resolve) => server.once("listening", resolve));
const url = `ws://127.0.0.1:${server.address().port}`;

async function attempt(listenFirst) {
	const socket = new WebSocket(url);
	let received = false;
	const onMessage = () => (received = true);
	if (listenFirst) socket.on("message", onMessage);
	await new Promise((resolve, reject) => {
		socket.once("open", resolve);
		socket.once("error", reject);
	});
	if (!listenFirst) socket.on("message", onMessage);
	await new Promise((resolve) => setTimeout(resolve, 100));
	socket.terminate();
	return received;
}

for (const listenFirst of [false, true]) {
	let dropped = 0;
	for (let i = 0; i < 20; i++) if (!(await attempt(listenFirst))) dropped++;
	console.log(`${listenFirst ? "before" : "after awaited"} open: ${dropped}/20 dropped`);
}
server.close();

Fix

Attach the message (and other) listeners before the socket opens. For example, have the factory return the socket unopened and let connect() wait for open after registering its listeners, or have OneWayWebSocket buffer messages until a listener is attached. Add a test where the server sends a message as soon as the connection opens.

Lenguaje dominante
TypeScript
Estrellas
132
Forks
48
Merge medio
2 d 5 h
PR fusionados (30 d)
19

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Primeros pasos

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  4. Abre un pull request que haga referencia al número del issue.

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