Selection and filter depth: the thirteen selection.* and filter.* commands the shell never binds
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Evaluación
- Dificultad
- 4/5
- Tiempo estimado
- 3-5 días
- Aptitud para principiantes
- 25/100
Línea de trabajo
Start with ShellAction::SelectAll and fn select_inverse in crates/app/src/shell/mod.rs, which currently act on the editor's cell selection directly. Find where the engine's selection.* and filter.* commands are registered, then route the shell's menu or panel actions through those dispatches. Done means each of the thirteen commands is dispatched from a real UI surface, the reachability floor is re-blessed with cargo run -p xtask -- reachability --bless, and a regression test fails when a binding is removed.
Escrito por el modelo de indexación a partir del texto del issue.
Descripción
The engine already carries these thirteen selection and filter commands; the shell's designed surface never binds any of them.
The selection half is the sharpest case: the shell implements Select All and Select Inverse, but over the editor's own cell selection (ShellAction::SelectAll in crates/app/src/shell/mod.rs, fn select_inverse) rather than by dispatching selection.selectAll / selection.selectInverse. The behaviour exists; the registry path is not exercised from the UI, so the engine's own semantics (its selection model, its undo, its scripting surface) are not what the user gets.
The commands:
selection.selectAll,selection.selectNone,selection.selectInverse,selection.selectAllOnLayer— the four selection verbs.selection.duplicateToFrames,selection.duplicateToFrameRange,selection.distributeToFrames— CS6's "duplicate to frames" and "distribute to frames".filter.selection,filter.selectionByID,filter.selectionByName,filter.convolveSelection,filter.motionBlurSelection,filter.setEffectName— the filters that act on a selection, and the effect-name setter.
Acceptance:
- the shell dispatches the engine's selection verbs rather than reimplementing them over its own state, so the engine's selection model, undo and scripting surface are the ones the user gets.
- each command named here is dispatched from the shell's designed surface — a menu row, a panel field or a tool action. A literal in a comment does not count: the gate is a literal scan, and the binding has to be a real dispatch.
- where the surface writes a value the renderer ignores, the renderer honours it too. A field that engages and changes nothing observable is not a binding.
- the reachability measurement rises accordingly and the floor is re-pinned deliberately with
cargo run -p xtask -- reachability --bless(the bless refuses to lower it). - a regression test fails when the binding is removed.
- Lenguaje dominante
- Rust
- Estrellas
- 11
- Forks
- 1
- Merge medio
- 13 h 16 min
- PR fusionados (30 d)
- 38
Preparar el entorno
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Primeros pasos
- Lee el issue completo y luego la guía de contribución del proyecto.
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- Haz un fork del repositorio y trabaja en una rama.
- Abre un pull request que haga referencia al número del issue.
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