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If ASIO fails to load, the build crashes, but I need it to be optional

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#1,083 5 comentarios 0 reacciones 0 asignados Ver en GitHub

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Evaluación

Dificultad
4/5
Tiempo estimado
3-5 días
Aptitud para principiantes
34/100
Tipo de issue
Nueva funcionalidad
Claridad
Bastante claro
Estado de actividad
Estancado
Stack tecnológico
rust

Línea de trabajo

Start by reading the issue’s ASIO build configuration and how backend selection handles unavailable devices; the issue names no source files or tests. The requested behavior is to let an application use WASAPI when ASIO setup fails and expose an error for debugging. Done means the issue’s fallback scenario can run without ASIO and the failure is diagnosable.

Escrito por el modelo de indexación a partir del texto del issue.

Descripción

host - asio

Hello,

I am developing an audio application and I need to have ASIO support for low-latency. So, considering that, in my cargo.toml I have "cpal = { version = "0.17.0", features = ["asio"] }". However, if it fails to download SDK or ASIO doesn't get properly loaded for whatever reason, the app just crashes and never runs. Which is not ideal for me.

Errors in my example:

error: IO error for operation on C:...\asio_sdk\host: The system cannot find the path specified. (os error 3)
error: IO error for operation on C:...\asio_sdk\host/pc: The system cannot find the path specified. (os error 3)
error: IO error for operation on C:...\asio_sdk\common: The system cannot find the path specified. (os error 3)

I don't know how this error happened, I already had ASIO SDK installed because I use FL Studio, but the folder isn't named "asio_sdk", it is "ASIOSDK". And because of that, it crashes, but I would like it to just fallback to WASAPI for example and log errors for debugging. ASIO isn't required for my application.

I know how to fix this error btw, I just set "CPAL_ASIO_DIR" env variable myself, that's not an issue.

Any ideas on how I can achieve this at the moment? Or if it might be possible in the future? Thanks for taking the time to read this. Any help is greatly appreciated.

Lenguaje dominante
Rust
Estrellas
4k
Forks
554
Merge medio
3 d 3 h
PR fusionados (30 d)
4

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