Docker - mcbserver - Gamedig FAIL - Server restart in loop
Nadie ha tomado este issue todavía.
Evaluación
- Dificultad
- 3/5
- Tiempo estimado
- 1-2 días
- Aptitud para principiantes
- 51/100
Línea de trabajo
Start with the mcbserver LinuxGSM monitor and Gamedig configuration; the report includes repeated failed queries to localhost, the container's LAN address, and the public address, while the Bedrock server starts and accepts a local game connection. Reproduce the Gamedig failure using the reported gamedig --type mbe --debug command and inspect the remaining debug output. Done means identifying why queries fail and preventing the monitor from restarting a reachable server.
Escrito por el modelo de indexación a partir del texto del issue.
Descripción
Hi there,
I'm facing an issue with the docker image for Mincraft Bedrock edition where the Gamedig detection fails and the server keep on restarting.
It used to work just fine for a long time and now it keeps on failing.
I've deleted the container, pulled the new image, recreated a container and it's still failing.
I've enven deleted the whole folder to recreated a new empty container (re-pulling the image again after deleting it), and the behaviour is the same.
When the server is started, I can locally connect to it from the official Minecraft Bedrock game, so it means that the server runs with no issues.
Here are the logs in the console:
Support LinuxGSM
=================================
Been using LinuxGSM?
Consider sponsoring to support development.
* GitHub: https://github.com/sponsors/dgibbs64
* Patreon: https://linuxgsm.com/patreon
* PayPal: https://linuxgsm.com/paypal
LinuxGSM est. 2012
Starting Update Checks
=================================
Warning: Step size 60 higher than possible maximum of 59
update will check every 60 minutes
Checking for Update mcbserver
=================================
[ .... ] Updating mcbserver:
Installing Gamedig
% Total % Received % Xferd Average Speed Time Time Time Current
Dload Upload Total Spent Left Speed
0 0 0 0 0 0 0 0 0
100 746 100 746 0 0 8583 0 0
100 746 100 746 0 0 8580 0 0
100 746 100 746 0 0 8577 0 0
npm warn deprecated [email protected]: Use promise-toolbox/fromEvent instead
npm warn deprecated [email protected]: See https://github.com/mvdan/sh/issues/1145
added 66 packages, and audited 67 packages in 1s
25 packages are looking for funding
run `npm fund` for details
found 0 vulnerabilities
[ .... ] Updating mcbserver: Checking for update
[ .... ] Updating mcbserver: Checking for update: minecraft.net
[ .... ] Updating mcbserver: Checking local build: minecraft.net
[ OK ] Updating mcbserver: Checking local build: minecraft.net
[ .... ] Updating mcbserver: Checking remote build: minecraft.net
[ OK ] Updating mcbserver: Checking remote build: minecraft.net
[ .... ] Updating mcbserver: Checking for update: minecraft.net
[ OK ] Updating mcbserver: Checking for update: minecraft.net
No update available
* Local build: 1.26.60.6
* Remote build: 1.26.60.6
Starting mcbserver
=================================
[ .... ] Starting mcbserver:
[ .... ] Starting mcbserver: LinuxGSM
[ OK ] Starting mcbserver: LinuxGSM
[ OK ] Starting mcbserver: LinuxGSM
Distro Details
================================================================================
Date: Thu Oct 29 08:37:40 AM UTC 2026
Distro: Ubuntu 26.04.1 LTS
Arch: x86_64
Kernel: 6.12.113+deb13-amd64
Hostname: c263a8b8dd5f
Environment: docker
Uptime: 1d, 11h, 55m
tmux: 3.6
glibc: 2.43
Server Resource
================================================================================
CPU
Model: Intel(R) Core(TM) i5-10500T CPU @ 2.30GHz
Cores: 4
Threads: 4
Frequency: 2304.03MHz per logical CPU
Avg Load: 0.64, 0.30, 0.27
Memory
Mem: total used free cached available
Physical: 16GB 3.8GB 12GB 12GB 12GB
Swap: 5.2GB 767MB 4.4GB
Storage
Filesystem: overlay
Total: 93G
Used: 17G
Available: 73G
Network
IP: 0.0.0.0
Internet IP: MY.PUB.LIC.IP
Minecraft Bedrock Resource Usage
================================================================================
CPU Used: 27.6%
Mem Used: 2.1% 339MB
Storage
Total: 23M
Serverfiles: 330M
Minecraft Bedrock Server Details
================================================================================
Server name: LinuxGSM
Server IP: 0.0.0.0:19132
Internet IP: MY.PUB.LIC.IP:19132
Maxplayers: 10
Game mode: survival
Status: STARTED
Query Check: https://ismygameserver.online/mbe/MY.PUB.LIC.IP:19132
mcbserver Script Details
================================================================================
Script name: mcbserver
LinuxGSM version: v26.4.0
glibc required: 2.27
Update on start: off
User: linuxgsm
Location: /app
Config file: /data/serverfiles/server.properties
Backups
================================================================================
No Backups created
Command-line Parameters
================================================================================
/data/serverfiles/bedrock_server
Ports
================================================================================
Change ports by editing the parameters in:
/data/serverfiles/server.properties
Useful port diagnostic command:
ss -tuplwn | grep bedrock_server
DESCRIPTION PORT PROTOCOL LISTEN
Game 19132 udp 0
Game NOT SET udp6 0
Status: STARTED
Tail log files
=================================
==> /data/log/console/mcbserver-console.log <==
[2026-10-29 08:37:20:285 INFO] Signed in to signaling service successfully
[2026-10-29 08:37:20:923 INFO] Waiting for Minecraft services...
[2026-10-29 08:37:21:123 INFO] Server started.
[2026-10-29 08:37:21:123 INFO] ================ TELEMETRY MESSAGE ===================
[2026-10-29 08:37:21:123 INFO] Server Telemetry is currently not enabled.
[2026-10-29 08:37:21:123 INFO] Enabling this telemetry helps us improve the game.
[2026-10-29 08:37:21:123 INFO]
[2026-10-29 08:37:21:123 INFO] To enable this feature, add the line 'emit-server-telemetry=true'
[2026-10-29 08:37:21:123 INFO] to the server.properties file in the handheld/src-server directory
[2026-10-29 08:37:21:123 INFO] ======================================================
==> /data/log/script/mcbserver-script.log <==
Oct 29 08:37:26.944 mcbserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:19132 : 1 : QUERYING
Oct 29 08:37:27.865 mcbserver: DETAILS: PASS: Using cached IP as public IP address
Oct 29 08:37:28.596 mcbserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:19132 : 1 : DELAY
Oct 29 08:37:28.632 mcbserver: MONITOR: INFO: Query bypassed: mcbserver started less than 1 minutes ago
Oct 29 08:37:28.733 mcbserver: MONITOR: INFO: Server started: Thu Oct 29 08:37:20 AM UTC 2026
Oct 29 08:37:28.803 mcbserver: MONITOR: INFO: Current time: Thu Oct 29 08:37:28 AM UTC 2026
Oct 29 08:37:28.923 mcbserver: MONITOR: INFO: LinuxGSM version: v26.4.0
Oct 29 08:37:28.958 mcbserver: MONITOR: PASS: core_exit.sh exiting with code: 0
Oct 29 08:37:40.679 mcbserver: DETAILS: INFO: LinuxGSM version: v26.4.0
Oct 29 08:37:40.683 mcbserver: DETAILS: PASS: core_exit.sh exiting with code: 0
Oct 29 08:38:24.151 mcbserver: CORE: PASS: Using cached IP as public IP address
Oct 29 08:38:24.741 mcbserver: DETAILS: PASS: Using cached IP as public IP address
Oct 29 08:38:25.992 mcbserver: DETAILS: PASS: Using cached IP as public IP address
Oct 29 08:38:28.199 mcbserver: CORE: PASS: Using cached IP as public IP address
Oct 29 08:38:29.379 mcbserver: MONITOR: PASS: Using cached IP as public IP address
Oct 29 08:38:30.137 mcbserver: MONITOR: PASS: Using cached IP as public IP address
Oct 29 08:38:31.966 mcbserver: MONITOR: PASS: Checking details: Details is running
Oct 29 08:38:31.977 mcbserver: MONITOR: INFO: LinuxGSM version: v26.4.0
Oct 29 08:38:31.980 mcbserver: MONITOR: PASS: core_exit.sh exiting with code: 0
Oct 29 08:38:38.794 mcbserver: DETAILS: INFO: LinuxGSM version: v26.4.0
Oct 29 08:38:38.798 mcbserver: DETAILS: PASS: core_exit.sh exiting with code: 0
Oct 29 08:39:32.854 mcbserver: CORE: PASS: Using cached IP as public IP address
Oct 29 08:39:32.921 mcbserver: MONITOR: PASS: Using cached IP as public IP address
Oct 29 08:39:34.116 mcbserver: MONITOR: PASS: Using cached IP as public IP address
Oct 29 08:39:35.636 mcbserver: MONITOR: INFO: Checking session: CHECKING
Oct 29 08:39:35.853 mcbserver: MONITOR: PASS: Checking session: OK
Oct 29 08:39:37.466 mcbserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:19132 : 1 : QUERYING
Oct 29 08:39:41.921 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19132 : 1 : FAIL
Oct 29 08:39:43.533 mcbserver: MONITOR: INFO: Querying port: gamedig: 192.168.1.83:19132 : 1 : QUERYING
Oct 29 08:39:47.971 mcbserver: MONITOR: WARN: Querying port: gamedig: 192.168.1.83:19132 : 1 : FAIL
Oct 29 08:39:49.583 mcbserver: MONITOR: INFO: Querying port: gamedig: MY.PUB.LIC.IP:19132 : 1 : QUERYING
Oct 29 08:39:54.234 mcbserver: MONITOR: WARN: Querying port: gamedig: MY.PUB.LIC.IP:19132 : 1 : FAIL
Oct 29 08:40:13.761 mcbserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:19132 : 2 : QUERYING
Oct 29 08:40:18.205 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19132 : 2 : FAIL
Oct 29 08:40:19.817 mcbserver: MONITOR: INFO: Querying port: gamedig: 192.168.1.83:19132 : 2 : QUERYING
Oct 29 08:40:24.266 mcbserver: MONITOR: WARN: Querying port: gamedig: 192.168.1.83:19132 : 2 : FAIL
Oct 29 08:40:25.878 mcbserver: MONITOR: INFO: Querying port: gamedig: MY.PUB.LIC.IP:19132 : 2 : QUERYING
Oct 29 08:40:30.334 mcbserver: MONITOR: WARN: Querying port: gamedig: MY.PUB.LIC.IP:19132 : 2 : FAIL
Oct 29 08:40:50.704 mcbserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:19132 : 3 : QUERYING
Oct 29 08:40:54.514 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19132 : 3 : FAIL
Oct 29 08:40:56.126 mcbserver: MONITOR: INFO: Querying port: gamedig: 192.168.1.83:19132 : 3 : QUERYING
Oct 29 08:41:00.565 mcbserver: MONITOR: WARN: Querying port: gamedig: 192.168.1.83:19132 : 3 : FAIL
Oct 29 08:41:02.177 mcbserver: MONITOR: INFO: Querying port: gamedig: MY.PUB.LIC.IP:19132 : 3 : QUERYING
Oct 29 08:41:06.614 mcbserver: MONITOR: WARN: Querying port: gamedig: MY.PUB.LIC.IP:19132 : 3 : FAIL
Oct 29 08:41:26.353 mcbserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:19132 : 4 : QUERYING
Oct 29 08:41:30.805 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19132 : 4 : FAIL
Oct 29 08:41:32.416 mcbserver: MONITOR: INFO: Querying port: gamedig: 192.168.1.83:19132 : 4 : QUERYING
Oct 29 08:41:36.857 mcbserver: MONITOR: WARN: Querying port: gamedig: 192.168.1.83:19132 : 4 : FAIL
Oct 29 08:41:38.469 mcbserver: MONITOR: INFO: Querying port: gamedig: MY.PUB.LIC.IP:19132 : 4 : QUERYING
Oct 29 08:41:42.908 mcbserver: MONITOR: WARN: Querying port: gamedig: MY.PUB.LIC.IP:19132 : 4 : FAIL
Oct 29 08:42:02.645 mcbserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:19132 : 5 : QUERYING
Oct 29 08:42:07.978 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19132 : 5 : FAIL
Oct 29 08:42:07.306 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19132 : 5 : FAIL
Oct 29 08:42:07.518 mcbserver: MONITOR: PASS: Using cached IP as public IP address
Oct 29 08:42:07.538 mcbserver: MONITOR: INFO: Sending alert: Unable to query mcbserver. Game server has been restarted
Oct 29 08:42:08.837 mcbserver: RESTART: PASS: Using cached IP as public IP address
Oct 29 08:42:11.450 mcbserver: RESTART: PASS: Using cached IP as public IP address
Oct 29 08:42:12.215 mcbserver: STOP: PASS: Using cached IP as public IP address
Oct 29 08:42:13.331 mcbserver: STOP: PASS: Using cached IP as public IP address
Oct 29 08:42:14.576 mcbserver: STOP: INFO: Graceful: sending "stop"
==> /data/log/console/mcbserver-console.log <==
stop
[2026-10-29 08:42:14:737 ERROR] Unknown command: . Please check that the command exists and that you have permission to use it.
[2026-10-29 08:42:14:737 INFO] Server stop requested.
[2026-10-29 08:42:14:768 INFO] Stopping server...
Quit correctly
I tried to console in the container and run Gamedig, it fails as well with this :
root@4380d8d78328:/app# gamedig --type mbe --debug 192.168.1.83:19132
Q#0 Starting
Q#0 Protocol: minecraft
Q#0 Options: {
socketTimeout: 2000,
attemptTimeout: 10000,
maxRetries: 1,
stripColors: true,
portCache: true,
noBreadthOrder: false,
ipFamily: 0,
requestPlayers: true,
port: 19132,
protocol: 'minecraft',
pretty: false,
debug: true,
givenPortOnly: false,
requestRules: false,
requestRulesRequired: false,
requestPlayersRequired: false,
checkOldIDs: false,
rejectUnauthorized: false,
type: 'mbe',
host: '192.168.1.83'
}
Q#0 DNS Lookup: 192.168.1.83
Q#0 Raw IP Address: 192.168.1.83
Q#1 Starting
Q#1 Protocol: minecraftvanilla
Q#1 Options: {
socketTimeout: 2000,
attemptTimeout: 10000,
maxRetries: 1,
stripColors: true,
portCache: true,
noBreadthOrder: false,
ipFamily: 0,
requestPlayers: true,
port: 19132,
protocol: 'minecraft',
pretty: false,
debug: true,
givenPortOnly: false,
requestRules: false,
requestRulesRequired: false,
requestPlayersRequired: false,
checkOldIDs: false,
rejectUnauthorized: false,
type: 'mbe',
host: '192.168.1.83',
address: '192.168.1.83'
}
Q#1 192.168.1.83:19132 TCP Connecting
Q#2 Starting
Q#2 Protocol: gamespy3
Q#2 Options: {
socketTimeout: 2000,
attemptTimeout: 10000,
maxRetries: 1,
stripColors: true,
portCache: true,
noBreadthOrder: false,
ipFamily: 0,
requestPlayers: true,
port: 19132,
protocol: 'minecraft',
pretty: false,
debug: true,
givenPortOnly: false,
requestRules: false,
requestRulesRequired: false,
requestPlayersRequired: false,
checkOldIDs: false,
rejectUnauthorized: false,
type: 'mbe',
host: '192.168.1.83',
address: '192.168.1.83',
encoding: 'utf8'
}
Q#3 Starting
Q#3 Protocol: minecraftbedrock
Q#3 Options: {
socketTimeout: 2000,
attemptTimeout: 10000,
maxRetries: 1,
stripColors: true,
portCache: true,
noBreadthOrder: false,
ipFamily: 0,
requestPlayers: true,
port: 19132,
protocol: 'minecraft',
pretty: false,
debug: true,
givenPortOnly: false,
requestRules: false,
requestRulesRequired: false,
requestPlayersRequired: false,
checkOldIDs: false,
rejectUnauthorized: false,
type: 'mbe',
host: '192.168.1.83',
address: '192.168.1.83'
}
192.168.1.83:19132 UDP(40039)-->
Buffer length: 11 bytes
fe fd 09 00 00 00 01 00 00 00 00
192.168.1.83:19132 UDP(40039)-->
Buffer length: 33 bytes
01 11 22 33 44 55 66 77 88 00 ff ff 00 fe fe fe fe fd fd fd fd
" 3 D U f w
12 34 56 78 00 00 00 00 00 00 00 00
4 V x
Q#1 192.168.1.83:19132 TCP Connected
Q#1 Registered RTT: 5ms
Q#1 192.168.1.83:19132 TCP-->
Q#1 Buffer length: 21 bytes
12 00 2f 0c 31 39 32 2e 31 36 38 2e 31 2e 38 33 4a bc 01 01 00
/ 1 9 2 . 1 6 8 . 1 . 8 3 J
Q#2 UDP timeout detected
Q#2 Query failed with error Error: UDP - Timed out after 2000ms
at Timeout.<anonymous> (file:///usr/lib/node_modules/gamedig/lib/Promises.js:7:18)
at listOnTimeout (node:internal/timers:685:17)
at process.processTimers (node:internal/timers:618:7)
Q#3 UDP timeout detected
Q#3 Query failed with error Error: UDP - Timed out after 2000ms
at Timeout.<anonymous> (file:///usr/lib/node_modules/gamedig/lib/Promises.js:7:18)
at listOnTimeout (node:internal/timers:685:17)
at process.processTimers (node:internal/timers:618:7)
Q#1 Query failed with error Error: TCP - Timed out after 2000ms
at Timeout.<anonymous> (file:///usr/lib/node_modules/gamedig/lib/Promises.js:7:18)
at listOnTimeout (node:internal/timers:685:17)
at process.processTimers (node:internal/timers:618:7)
Q#0 Query failed with error Error: No protocols succeeded
at minecraft.run (file:///usr/lib/node_modules/gamedig/protocols/minecraft.js:50:13)
at async minecraft.runOnce (file:///usr/lib/node_modules/gamedig/protocols/core.js:85:5)
at async minecraft.runOnceSafe (file:///usr/lib/node_modules/gamedig/protocols/core.js:59:22)
at async QueryRunner._attempt (file:///usr/lib/node_modules/gamedig/lib/QueryRunner.js:120:12)
at async QueryRunner.run (file:///usr/lib/node_modules/gamedig/lib/QueryRunner.js:97:26)
at async GameDig.query (file:///usr/lib/node_modules/gamedig/lib/gamedig.js:11:12)
Q#4 Starting
Q#4 Protocol: minecraft
Q#4 Options: {
socketTimeout: 2000,
attemptTimeout: 10000,
maxRetries: 1,
stripColors: true,
portCache: true,
noBreadthOrder: false,
ipFamily: 0,
requestPlayers: true,
port: 19132,
protocol: 'minecraft',
pretty: false,
debug: true,
givenPortOnly: false,
requestRules: false,
requestRulesRequired: false,
requestPlayersRequired: false,
checkOldIDs: false,
rejectUnauthorized: false,
type: 'mbe',
host: '192.168.1.83'
}
Q#4 DNS Lookup: 192.168.1.83
Q#4 Raw IP Address: 192.168.1.83
Q#5 Starting
Q#5 Protocol: minecraftvanilla
Q#5 Options: {
socketTimeout: 2000,
attemptTimeout: 10000,
maxRetries: 1,
stripColors: true,
portCache: true,
noBreadthOrder: false,
ipFamily: 0,
requestPlayers: true,
port: 19132,
protocol: 'minecraft',
pretty: false,
debug: true,
givenPortOnly: false,
requestRules: false,
requestRulesRequired: false,
requestPlayersRequired: false,
checkOldIDs: false,
rejectUnauthorized: false,
type: 'mbe',
host: '192.168.1.83',
address: '192.168.1.83'
}
Q#5 192.168.1.83:19132 TCP Connecting
Q#6 Starting
Q#6 Protocol: gamespy3
Q#6 Options: {
socketTimeout: 2000,
attemptTimeout: 10000,
maxRetries: 1,
stripColors: true,
portCache: true,
noBreadthOrder: false,
ipFamily: 0,
requestPlayers: true,
port: 19132,
protocol: 'minecraft',
pretty: false,
debug: true,
givenPortOnly: false,
requestRules: false,
requestRulesRequired: false,
requestPlayersRequired: false,
checkOldIDs: false,
rejectUnauthorized: false,
type: 'mbe',
host: '192.168.1.83',
address: '192.168.1.83',
encoding: 'utf8'
}
Q#7 Starting
Q#7 Protocol: minecraftbedrock
Q#7 Options: {
socketTimeout: 2000,
attemptTimeout: 10000,
maxRetries: 1,
stripColors: true,
portCache: true,
noBreadthOrder: false,
ipFamily: 0,
requestPlayers: true,
port: 19132,
protocol: 'minecraft',
pretty: false,
debug: true,
givenPortOnly: false,
requestRules: false,
requestRulesRequired: false,
requestPlayersRequired: false,
checkOldIDs: false,
rejectUnauthorized: false,
type: 'mbe',
host: '192.168.1.83',
address: '192.168.1.83'
}
192.168.1.83:19132 UDP(40039)-->
Buffer length: 11 bytes
fe fd 09 00 00 00 01 00 00 00 00
192.168.1.83:19132 UDP(40039)-->
Buffer length: 33 bytes
01 11 22 33 44 55 66 77 88 00 ff ff 00 fe fe fe fe fd fd fd fd
" 3 D U f w
12 34 56 78 00 00 00 00 00 00 00 00
4 V x
Q#5 192.168.1.83:19132 TCP Connected
Q#5 Registered RTT: 1ms
Q#5 192.168.1.83:19132 TCP-->
Q#5 Buffer length: 21 bytes
12 00 2f 0c 31 39 32 2e 31 36 38 2e 31 2e 38 33 4a bc 01 01 00
/ 1 9 2 . 1 6 8 . 1 . 8 3 J
Q#1 TCP Closed
Q#6 UDP timeout detected
Q#6 Query failed with error Error: UDP - Timed out after 2000ms
at Timeout.<anonymous> (file:///usr/lib/node_modules/gamedig/lib/Promises.js:7:18)
at listOnTimeout (node:internal/timers:685:17)
at process.processTimers (node:internal/timers:618:7)
Q#7 UDP timeout detected
Q#7 Query failed with error Error: UDP - Timed out after 2000ms
at Timeout.<anonymous> (file:///usr/lib/node_modules/gamedig/lib/Promises.js:7:18)
at listOnTimeout (node:internal/timers:685:17)
at process.processTimers (node:internal/timers:618:7)
Q#5 Query failed with error Error: TCP - Timed out after 2000ms
at Timeout.<anonymous> (file:///usr/lib/node_modules/gamedig/lib/Promises.js:7:18)
at listOnTimeout (node:internal/timers:685:17)
at process.processTimers (node:internal/timers:618:7)
Q#4 Query failed with error Error: No protocols succeeded
at minecraft.run (file:///usr/lib/node_modules/gamedig/protocols/minecraft.js:50:13)
at async minecraft.runOnce (file:///usr/lib/node_modules/gamedig/protocols/core.js:85:5)
at async minecraft.runOnceSafe (file:///usr/lib/node_modules/gamedig/protocols/core.js:59:22)
at async QueryRunner._attempt (file:///usr/lib/node_modules/gamedig/lib/QueryRunner.js:120:12)
at async QueryRunner.run (file:///usr/lib/node_modules/gamedig/lib/QueryRunner.js:97:26)
at async GameDig.query (file:///usr/lib/node_modules/gamedig/lib/gamedig.js:11:12)
Error: Failed all 2 attempts
at QueryRunner.run (file:///usr/lib/node_modules/gamedig/lib/QueryRunner.js:108:17)
at async GameDig.query (file:///usr/lib/node_modules/gamedig/lib/gamedig.js:11:12)
Attempt #1 - Port=19132 Retry=0:
Error: No protocols succeeded
at minecraft.run (file:///usr/lib/node_modules/gamedig/protocols/minecraft.js:50:13)
at async minecraft.runOnce (file:///usr/lib/node_modules/gamedig/protocols/core.js:85:5)
at async minecraft.runOnceSafe (file:///usr/lib/node_modules/gamedig/protocols/core.js:59:22)
at async QueryRunner._attempt (file:///usr/lib/node_modules/gamedig/lib/QueryRunner.js:120:12)
at async QueryRunner.run (file:///usr/lib/node_modules/gamedig/lib/QueryRunner.js:97:26)
at async GameDig.query (file:///usr/lib/node_modules/gamedig/lib/gamedig.js:11:12)
Attempt #2 - Port=19132 Retry=0:
Error: No protocols succeeded
at minecraft.run (file:///usr/lib/node_modules/gamedig/protocols/minecraft.js:50:13)
at async minecraft.runOnce (file:///usr/lib/node_modules/gamedig/protocols/core.js:85:5)
at async minecraft.runOnceSafe (file:///usr/lib/node_modules/gamedig/protocols/core.js:59:22)
at async QueryRunner._attempt (file:///usr/lib/node_modules/gamedig/lib/QueryRunner.js:120:12)
at async QueryRunner.run (file:///usr/lib/node_modules/gamedig/lib/QueryRunner.js:97:26)
at async GameDig.query (file:///usr/lib/node_modules/gamedig/lib/gamedig.js:11:12)
Q#5 TCP Closed
If I run ss, here's what I get :
root@4380d8d78328:/app# ss -tuplwn
Netid State Recv-Q Send-Q Local Address:Port Peer Address:Port Process
udp UNCONN 0 0 127.0.0.11:59174 0.0.0.0:*
udp UNCONN 0 0 *:7551 *:*
tcp LISTEN 0 4096 127.0.0.11:37525 0.0.0.0:*
tcp LISTEN 0 64 *:19132 *:*
I also have a homepage docker that uses the gamedig widget, and it fails to find the server as well.
Would you have an idea on what's going on ?
Thanks !
MathFly_
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- Forks
- 25
- Merge medio
- 12 h 12 min
- PR fusionados (30 d)
- 9
Preparar el entorno
Inicia el contenedor de desarrollo del proyecto en tu navegador, con tu propia cuenta de GitHub.
- Incluye un Dockerfile o un archivo de Docker Compose
- Sin plantilla de pull request
- Sin guía de contribución
Primeros pasos
- Lee el issue completo y luego la guía de contribución del proyecto.
- Comenta en el issue que vas a ocuparte — evita que dos personas hagan lo mismo.
- Haz un fork del repositorio y trabaja en una rama.
- Abre un pull request que haga referencia al número del issue.
Más de GameServerManagers/docker-gameserver
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enhancement
Dificultad 4/5 3-5 días Aptitud para principiantes 30/100
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enhancement
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GameServerManagers/docker-gameserver#144 · 1 reacción ·
-
Dificultad 4/5 3-5 días Aptitud para principiantes 38/100
GameServerManagers/docker-gameserver#142 · 2 comentarios ·
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Dificultad 4/5 3-5 días Aptitud para principiantes 30/100
GameServerManagers/docker-gameserver#113 · 1 comentario ·
Todos los issues de GameServerManagers/docker-gameserver
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