Enhancements
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 25/100
Research direction
The issue proposes perimeters around entities, using a planet radius and nearby enemy detection to trigger defense tasks for ships. No files, tests, or entry points are identified; first locate the planet, enemy-detection, and ship-tasking logic, then clarify perimeter rules and what counts as successful defense behavior.
Written by the indexing model from the issue text.
Description
Maybe create perimeters around entities to support defense
Ex.
A planet has a perimeter radius of 1.5 times its radius and if any enemies enter that radius all nearby ships of mine are tasked with defending that planet
- Dominant language
- Python
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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