Issues
Open
1 comment0 reactions0 assignees
Open
[Issue Report]: Knockback Affects Dead Players
buggood first issue
6 comments1 reaction0 assignees
Open
[Issue Report]: Full screen option on Nintendo Switch
good first issue
5 comments0 reactions0 assignees
Open
[Feature Request]: A way to skip cinematics on Switch
enhancementgood first issueplatform support
1 comment1 reaction0 assignees
Open
[Feature Request]: Diablo 2 Style Trading?
enhancementhelp wanted
22 comments6 reactions0 assignees
Open
[Feature Request]: Support for importing PlayStation saves
enhancementgood first issueplatform support
2 comments0 reactions0 assignees
Open
[Feature Request]: Player health bars
Insufficient informationenhancementhelp wanted
6 comments3 reactions0 assignees
Open
Add option for voice over language
enhancementgood first issuetranslation
0 comments1 reaction0 assignees
Open
Install GetText on CI runners to generate translations for test builds
build systemgood first issue
1 comment2 reactions0 assignees
Open
Adding birds to town
good first issue
17 comments13 reactions0 assignees
Open
Converting hellfire save to diablo while having a hellfire spell selected
buggood first issue
1 comment0 reactions0 assignees
Open
[Android] Create shortcuts
good first issuehelp wanted
2 comments2 reactions0 assignees
Open
Backport Zhar multiplayer fixes from @pionere
good first issuehelp wanted
5 comments0 reactions0 assignees
Open
Create video tutorial on how to install an configure Visual Studio + vcpkg
good first issuehelp wanted
4 comments2 reactions0 assignees
Open
0 comments0 reactions0 assignees
Open
Desync in spellcasting and attacks
help wanted
4 comments0 reactions0 assignees
Open
Make custom iterators for activ entity lists
good first issuehelp wanted
6 comments0 reactions0 assignees
Open
[Enhancement Proposal] Fix badly rendered shadows on common objects.
enhancementgood first issuehelp wanted
15 comments6 reactions0 assignees
Open
Reduce use of globals
good first issuehelp wanted
21 comments0 reactions0 assignees
Open
Refactor devilution.DefaultClass::MonsterMHit(int, int, int, int, int, int, bool)
good first issuehelp wanted
1 comment0 reactions0 assignees