Tables on Chance's next to sensor tower need flipped

Open Beginner friendly
#7,602 2 comments 0 reactions 0 assignees View on GitHub

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Assessment

Difficulty
2/5
Estimated time
1-3 hours
Newbie friendliness
68/100
Issue type
Bug
Clarity
Mostly clear
Activity status
Active
Domain
game-dev

Research direction

Reproduce the issue on Chance's at the sensor tower by testing the tables' collision from the empty side. Inspect the table placements or properties for that area and make the affected tables behave as flipped; done means their visual orientation and walkability agree.

Written by the indexing model from the issue text.

Description

Bug Confirmed Bug Mapping

Testmerges

#7242: 'WIP Yautja Clan TGUI Menu' by realforest2001 at commit 0f24fabd69
#6334: 'Xenomorph Endgame' by Git-Nivrak at commit 6ab61a7c45
#7521: 'Human Resprites & Tweaks - Marines looking awesome' by Nanu308 at commit 3d25ec63f8
#7511: 'Weyland-Yutani Intranet Terminal' by realforest2001 at commit df2219bffb
#7486: 'The Hunting Grounds (Needs Testing) NOW WITH A MAP THAT WORKS HOPEFULLY' by Joelampost at commit 5d7b70caac
#7165: 'Fax Responders TestMerge Collection' by realforest2001 at commit 7728f59e28

Round ID

24845

Description of the bug

the tables visually look flipped. The game says they aren't

What's the difference with what should have happened?

the tables should be set to flipped instead of just looking flipped

How do we reproduce this bug?

  1. load chance's
  2. try to walk into empty space for flipped tables at sensor tower
  3. notice they count as not flipped

Attached logs

N/A

Additional details

  • Author: Hislittlecuzin
  • Admin: Biolock
  • Note: None
Dominant language
DM
Stars
170
Forks
944
Avg merge
5d 22h
Merged PRs (30d)
52

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