open_or_create stuck in retry loop indefinitely on macOS aarch64 if retries are enabled

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Assessment

Difficulty
4/5
Estimated time
3-5 days
Newbie friendliness
35/100
Issue type
Bug
Clarity
Needs clarification
Activity status
Stale
Tech stack
cpp

Research direction

Start with open_or_create on native macOS aarch64 and compare retry settings of 1 versus 2 or more, using the reported universal-binary build. Trace why the retry loop does not finish on arm64 while the x86_64 binary succeeds; done means open_or_create completes with retries enabled without regressing the other reported platforms.

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Description

Hi, I don't have an isolated repro case at the moment but wanted to share my findings. I have a cross-platform application that worked well with boost 1.66 on Linux x86_64, Linux ppc64le, Linux s390x, macOS x86_64, macOS aarch64 (M1). I upgraded to boost 1.81 and all platforms worked well except macOS aarch64. On that platform open_or_create sticks in a loop and never finishes. The two macOS platforms are compiled as a single universal binary with -arch x86_64 -arch arm64 mode using Apple clang version 14.0.0 (clang-1400.0.29.202). On the same M1 host, running the x86_64 binary under Rosetta emulation works, but the native aarch64 binary hangs. Changing BOOST_INTERPROCESS_MANAGED_OPEN_OR_CREATE_INITIALIZE_MAX_TRIES to 1 to disable the new retry behavior resolves the issue. If max tries is set to 2 or more it hangs. I'm happy to run any tests you recommend but I am unlikely to have time to try to whittle down my application to a self contained repro case for at least a few weeks. Thanks, Ryan

Dominant language
C++
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Forks
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