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benhmoore repositories

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Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

Last commit Apr 5, 2024

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Build datasets for instruction-based fine-tuning from existing documents.

Last commit May 19, 2024

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An experiment in Metal graphics

Last commit Mar 27, 2024

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Last commit Jul 21, 2023

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Various experiments in on-device LLMs.

Last commit Apr 19, 2023

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Class assignment

Last commit Apr 7, 2024

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VXR Dev 2024

Last commit Oct 29, 2024

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