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Allow changing Unity Apple Build Settings in Windows Editor

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#75 1 comment 0 reactions 0 assignees View on GitHub

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Assessment

Difficulty
4/5
Estimated time
3-5 days
Newbie friendliness
35/100
Issue type
Feature
Clarity
Mostly clear
Activity status
Stale
Tech stack
csharp, unity
Domain
game-dev, tooling

Research direction

Start by locating the Apple Build Settings under Project Settings and checking how their visibility differs between the Windows and macOSX Editors. Done means those settings can be displayed and edited in the Windows Editor while Apple builds remain available through the cloud or OSX build servers.

Written by the indexing model from the issue text.

Description

bug feature request Plugin-in - Core

Now the Apple Build Settings only show up in MacOSX Editor under Project Settings. Please support editing those settings in the Windows Editor too as we are using Windows PCs for development and building is only done in the cloud respectively build servers that run on OSX.
Thanks!

Dominant language
C#
Stars
986
Forks
252
Avg merge
1h 36m
Merged PRs (30d)
2

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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