Spawn List not updated after Waveform Builder
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Assessment
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Newbie friendliness
- 45/100
Research direction
Start by reading the WaveformCollapseBuilder build function and random_builder, focusing on when build_data.spawn_list is cleared and whether it is rebuilt afterward. Done looks like Waveform-generated maps have a populated spawn list and the player no longer spawns in walls.
Written by the indexing model from the issue text.
Description
At the end of WaveformCollapseBuilder's build function, build_data.spawn_list.clear(); is called, but there are no more metabuilders added in random_builder to redo the spawnlist, leading to empty maps and the player spawning in walls when using the Waveform method.
- Dominant language
- Rust
- Stars
- 968
- Forks
- 166
- PR merge metrics
- No merged PRs in 30d
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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