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My first attempt at creating some native Papyrus functions in SKSE, using CommonLibSSE NG.

Last commit Jul 7, 2023

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Last commit Oct 22, 2022

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Last commit Nov 25, 2021

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Last commit Jan 9, 2023

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Archery Locational Damage mod for Skyrim Special Edition

Last commit Apr 24, 2023

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Last commit Jun 18, 2022

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Last commit Jul 14, 2024

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Last commit Jul 14, 2024

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Last commit Jul 30, 2025

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Last commit May 20, 2020

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Generates Ghidra import scripts that apply CommonLib type definitions, vtable layouts, function signatures, and address-library-derived symbols to Skyrim SE/AE/VR, Fallout 4 OG/NG/AE/VR, Fallout New Vegas, and Starfield binaries.

Last commit Jun 9, 2026

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Last commit Jun 3, 2026

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Last commit Sep 7, 2023

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A reverse-engineered resource for Fallout 4

Last commit Jun 3, 2026

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A collaborative reverse-engineered library for Starfield

Last commit Sep 7, 2023

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This is an experimental reverse engineered library for Skyrim VR (ported from CommonLibSSE). There are two main branches (vr) which is based on po3's using ifdefs, and (ng) which is an updated NG build. NG is the default branch.

Last commit Jun 5, 2026

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Last commit Nov 14, 2023

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Validation tests for CppBuildTasks Azure DevOps tasks and for run-cmake and run-vcpkg GitHub actions.

Last commit Jan 30, 2022

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Last commit May 27, 2026

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Last commit Jun 3, 2026

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