WebVR : Enable VR Mode for Aquarium

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Assessment

Difficulty
5/5
Estimated time
Over a week
Newbie friendliness
20/100
Issue type
Feature
Clarity
Needs clarification
Activity status
Stale

Research direction

Start by reviewing the Aquarium benchmark and the proposed WebVR 1.1 prototype described in the issue. Establish the scope for browser-based VR benchmarking and confirm the expected behavior across supported browsers; the work is done when Aquarium provides an agreed, usable VR mode.

Written by the indexing model from the issue text.

Description

Currently, WebVR 1.1 is supported by lots of browsers, like firefox, chrome, etc. However , there isn't any ready benchmark or workload for browser based VR experience.
Since Aquarium is one of the famous benchmark of WebGL, we'd like to align it as the benchmark for browser based VR experience, too.
I've worked out the prototype of VR Mode for Aquarium now. And if you agree, I''m very happy to contribute this !

Dominant language
Wolfram Language
Stars
982
Forks
292
Avg merge
1d 6h
Merged PRs (30d)
1

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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