[Feature] Auto remove default modules on new objects
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 50/100
Research direction
Start by locating the server warning for objects that retain the three default modules and the code that generates its snippet. Determine whether a quickfix, automatic snippet filling, or both is intended for unknown object names. Done means new objects can receive the three RemoveModule fields without manually writing them, with the existing warning behavior preserved.
Written by the indexing model from the issue text.
Description
Problem
It takes a long time to write the three RemoveModule fields which is required for new objects in map.ini.
Proposal
The server already warns about this issues when the object hasn't removed them. It would be nice if it did one or both of the following:
- Add a quickfix which adds the three fields in the object.
- If the user uses the snippet provided by the server it could auto fill the remove fields if the name for the object is not a known object.
Examples
Object NewObject
RemoveModule ModuleTag_DefaultDestroyDie
RemoveModule ModuleTag_DefaultInactiveBody
RemoveModule ModuleTag_DefaultW3DDefaultDraw
End
- Dominant language
- Rust
- Stars
- 1
- Forks
- 0
- Avg merge
- 21h 13m
- Merged PRs (30d)
- 28
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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