How do I use this inside of CS:GO
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 25/100
- Issue type
- Feature
- Clarity
- Needs clarification
- Activity status
- Active
- Tech stack
- cpp
- Domain
- game-dev, networking
Research direction
The issue does not identify which CS:S or CS feature is meant, nor name a file, test, or entry point. First clarify the exact feature and expected CS:GO behavior; only then can the relevant networking code and completion criteria be identified.
Written by the indexing model from the issue text.
Description
Literally CS:S and CS have that feature enabled is there any way it could be added to CS:GO?
- Dominant language
- C++
- Stars
- 9.9k
- Forks
- 749
- Avg merge
- 1d 2h
- Merged PRs (30d)
- 1
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
More from ValveSoftware/GameNetworkingSockets
-
Difficulty 2/5 1-3 hours Newbie friendliness 74/100
-
Difficulty 2/5 1-3 hours Newbie friendliness 78/100
-
Difficulty 5/5 Over a week Newbie friendliness 25/100
-
Difficulty 4/5 3-5 days Newbie friendliness 48/100
-
Difficulty 3/5 1-2 days Newbie friendliness 45/100
All issues in ValveSoftware/GameNetworkingSockets
Similar issues
-
Difficulty 1/5 Under an hour Newbie friendliness 90/100
AXERA-TECH/ax-llm#77 ·
-
Difficulty 1/5 Under an hour Newbie friendliness 90/100
games-on-whales/wolf#509 ·
-
Difficulty 2/5 1-3 hours Newbie friendliness 74/100
-
bug-unconfirmed
Difficulty 2/5 1-3 hours Newbie friendliness 76/100
-
Difficulty 2/5 1-3 hours Newbie friendliness 74/100
NVIDIA/cuda-samples#453 ·