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Multithreaded rendering/loading of tiles

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Assessment

Difficulty
5/5
Estimated time
Over a week
Newbie friendliness
35/100
Issue type
Feature
Clarity
Mostly clear
Activity status
Stale
Tech stack
typescript

Research direction

Start by reviewing the TypeScript tile-source entry point and how rendering and image loading currently run. Evaluate Comlink and canvas.transferControlToOffscreen for moving that work into a WebWorker; done means tile rendering and loading can optionally run off the main thread without breaking display behavior.

Written by the indexing model from the issue text.

Description

enhancement

Optionally, use WebWorkers to render and load images.

Specifically, use https://github.com/GoogleChromeLabs/comlink to simplify WebWorker handling.

Consider transferring the "rendering canvas" to the offscreen worker using canvas.transferControlToOffscreen.

Dominant language
TypeScript
Stars
13
Forks
0
Avg merge
2m
Merged PRs (30d)
2

Getting set up

This project ships no dev container, Dockerfile or contributing guide, so setting up is up to you: start from its README, and see our first-contribution guide for the general steps.

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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