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Replace all time types wth TimeUnit_t

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#9 1 comment 0 reactions 0 assignees View on GitHub

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Assessment

Difficulty
4/5
Estimated time
3-5 days
Newbie friendliness
35/100
Issue type
Refactor
Clarity
Mostly clear
Activity status
Stale
Tech stack
csharp
Domain
game-dev

Research direction

Start with GlobalUsings.cs, then search the repository for double declarations and usages and determine which represent time units. Done means every time-unit double uses TimeUnit_t and the project still builds; the issue does not name specific files or tests.

Written by the indexing model from the issue text.

Description

TimeUnit_t is defined as a global using in GlobalUsings.cs now (well, it will be in my next commit):
global using TimeUnit_t = double;

All instances of double in the context of a time unit should probably be replaced with this.
Not like it'll ever change to be fair, but it's nice to have that option

Dominant language
C#
Stars
104
Forks
9
Avg merge
8h 40m
Merged PRs (30d)
110

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