Handle non-PASE pointer types
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 25/100
- Issue type
- Feature
- Clarity
- Needs clarification
- Activity status
- Stale
- Tech stack
- cpp
- Domain
- operating-systems
Research direction
Start by locating the existing handling of ILEpointer and ts64_t in the repository, then determine which non-PASE pointer types must be supported, including space and open pointers. Resolve whether trivial wrapper structures are the intended interface and document the supported types and construction behavior as the definition of done.
Written by the indexing model from the issue text.
Description
Trivial to support ILEpointer, but what type (space, open, etc)? Same with ts64_t for teraspace.
Might involve a set of trivial wrapper structures around ILEpointer with simple construction.
- Dominant language
- C++
- Stars
- 3
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
More from SeidenGroup/pase-cpp
-
Generate from PCML Openenhancement
Difficulty 5/5 Over a week Newbie friendliness 35/100
SeidenGroup/pase-cpp#7 ·
-
Difficulty 5/5 Over a week Newbie friendliness 25/100
SeidenGroup/pase-cpp#6 · 2 comments ·
-
enhancement
Difficulty 5/5 Over a week Newbie friendliness 25/100
SeidenGroup/pase-cpp#1 ·
All issues in SeidenGroup/pase-cpp
Similar issues
-
enhancement
Difficulty 1/5 Under an hour Newbie friendliness 88/100
QuantStack/git2cpp#187 ·
-
Difficulty 2/5 1-3 hours Newbie friendliness 86/100
-
Difficulty 2/5 1-3 hours Newbie friendliness 84/100
mlcommons/mobile_app_open#1182 ·
-
Needs-Triage
Difficulty 2/5 1-3 hours Newbie friendliness 78/100
microsoft/winget-cli#6547 ·
-
Difficulty 1/5 Under an hour Newbie friendliness 90/100
AXERA-TECH/ax-llm#77 ·