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Add `LoadModelAnimationFromPhysFS()`

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#18 0 comments 0 reactions 0 assignees View on GitHub

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Assessment

Difficulty
3/5
Estimated time
1-2 days
Newbie friendliness
35/100
Issue type
Feature
Clarity
Needs clarification
Activity status
Stale
Tech stack
c
Domain
game-dev

Research direction

The issue only names the C entry point LoadModelAnimationFromPhysFS() and provides no files, tests, or implementation details. Start by inspecting the repository's existing PhysFS loaders for images, audio, and fonts, then identify the corresponding raylib model-animation API. Done means the named function loads model animations from PhysFS-backed .zip files.

Written by the indexing model from the issue text.

Description

This issue has no description.

Dominant language
C
Stars
50
Forks
11
PR merge metrics
No merged PRs in 30d

Getting set up

This project ships no dev container, Dockerfile or contributing guide, so setting up is up to you: start from its README, and see our first-contribution guide for the general steps.

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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