Gyro support
Maintainers usually reply within 1 day
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 22/100
- Issue type
- Feature
- Clarity
- Needs clarification
- Activity status
- Active
- Tech stack
- c
- Domain
- desktop-dev
Research direction
The payload names no files or entry points, so start by locating where controller input is read in the C codebase and whether it already handles motion sensors. The request is for gyro input on handhelds such as the ROG Ally, and it does not say how the Switch motion data should map to the game's controls. Scope and the design need maintainer input before any code is written.
Written by the indexing model from the issue text.
Description
The idea
Would be really nice to have native gyro support on handhelds(Rog ally OG in my case).Thank you in advance
Anything else
No response
- Dominant language
- C
- Stars
- 811
- Forks
- 37
- Avg merge
- 17m
- Merged PRs (30d)
- 13
Getting set up
- No Dockerfile or Docker Compose file
- No pull request template
- Read the contributing guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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