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Issue with the loading mechanism of the HandyNotes plugin

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Assessment

Difficulty
4/5
Estimated time
3-5 days
Newbie friendliness
35/100
Issue type
Bug
Clarity
Mostly clear
Activity status
Stale
Tech stack
lua
Domain
game-dev

Research direction

Start by inspecting the HandyNotes functional modules and their TOC files, focusing on the absence of the "## LoadOnDemand: 1" setting. Check how modules are loaded when entering the game, then verify that deferred loading reduces unnecessary memory use without changing the plugin's core functions.

Written by the indexing model from the issue text.

Description

TWW_11.1.7

None of the functional modules of the HandyNotes plugin have the loading strategy "## LoadOnDemand: 1" in their TOC files, which causes all related modules to be automatically loaded when entering the game.

However, with the iteration of WOW versions, players no longer need to check the maps of many historical versions frequently.

Therefore, please modify the module loading strategy on the premise that the core functions of the plugin remain unchanged, so as to solve the memory usage issue caused by module download bugs.

Dominant language
Lua
Stars
20
Forks
2
Avg merge
1d 7h
Merged PRs (30d)
1

Getting set up

This project ships no dev container, Dockerfile or contributing guide, so setting up is up to you: start from its README, and see our first-contribution guide for the general steps.

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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