MVTAnnotationsPlugin: Improve obscurance
Maintainers usually reply within 1 day
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 48/100
- Issue type
- Feature
- Clarity
- Mostly clear
- Activity status
- Quiet
- Tech stack
- javascript, three.js
- Domain
- computer-graphics
Research direction
Start by locating MVTAnnotationsPlugin and reviewing how annotation glyph positions are computed. Compare the three requested adjustments: shifting icons along the ray, shifting them in screen space by the radius, and pulling glyph positions toward the camera. Done means text and icons are more visible behind mounts or ridges while pointers can still indicate their locations.
Written by the indexing model from the issue text.
Description
Improve ability to obscure text, icons behind mounts, ridges, etc.
- Shift the icons up long the ray direction so information is sitting above the path / surface.
- Shift the icons up in screen space by the radius
- Pull the position of the glyphs toward the camera (allows for pointers to the icon locations)
- Dominant language
- JavaScript
- Stars
- 2.5k
- Forks
- 430
- Avg merge
- 1d 18h
- Merged PRs (30d)
- 10
Getting set up
- No Dockerfile or Docker Compose file
- No pull request template
- Read the contributing guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
More from NASA-AMMOS/3DTilesRendererJS
-
enhancement
Difficulty 5/5 Over a week Newbie friendliness 35/100
NASA-AMMOS/3DTilesRendererJS#1783 ·
Maintainers usually reply within 1 day
-
Implicit ADD tilesets render nothing once the root meets the error target (since 0.5.1), even though root has contentPossibly taken @jo-chemla claimed this 4 days ago. Openbug
Difficulty 3/5 1-2 days Newbie friendliness 25/100
NASA-AMMOS/3DTilesRendererJS#1781 ·
Maintainers usually reply within 1 day
-
SUBTREELoader: getBit copies the full bitstream for each bit that it readsPossibly taken @Construkted-Reality claimed this 10 days ago. Open
Difficulty 1/5 Under an hour Newbie friendliness 20/100
NASA-AMMOS/3DTilesRendererJS#1777 ·
Maintainers usually reply within 1 day
-
BatchTable: getDataFromId returns one number for binary VEC2 / VEC3 / VEC4 propertiesPossibly taken @Feldt claimed this 13 days ago. Open
Difficulty 2/5 1-3 hours Newbie friendliness 25/100
NASA-AMMOS/3DTilesRendererJS#1772 · 2 comments ·
Maintainers usually reply within 1 day
-
ImageOverlayPlugin: errors and black tiles when an overlay is swapped while tiles loadMay be free again A pull request for this issue was closed without being merged. Openbug
Difficulty 3/5 1-2 days Newbie friendliness 42/100
NASA-AMMOS/3DTilesRendererJS#1769 · 1 comment ·
Maintainers usually reply within 1 day
All issues in NASA-AMMOS/3DTilesRendererJS
Similar issues
-
Difficulty 1/5 Under an hour Newbie friendliness 65/100
Maintainers usually reply within 1 day
-
Add toro4n to the data modeling toolsPossibly taken @henriklantzhedstrom-prog claimed this today. Open
Difficulty 1/5 Under an hour Newbie friendliness 62/100
neo4j/docs-getting-started#546 ·
-
Difficulty 2/5 1-3 hours Newbie friendliness 65/100
Maintainers usually reply within 25 days
-
Difficulty 2/5 1-3 hours Newbie friendliness 70/100
libnativeapi/nativeapi#21 ·
-
area: core complexity: easy impact: medium
Difficulty 2/5 1-3 hours Newbie friendliness 86/100
ueberdosis/tiptap#8668 ·
Maintainers usually reply within 1 day