Disconnect overtakes final message
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 35/100
- Issue type
- Bug
- Clarity
- Mostly clear
- Activity status
- Stale
- Tech stack
- csharp
- Domain
- networking
Research direction
Start by tracing the C# Send and Disconnect calls shown in the issue and how they are handled when invoked in the same tick. Reproduce the sequence with FinalMessage and verify whether the host receives it before disconnect processing; done means the final message is not dropped and ordering is preserved.
Written by the indexing model from the issue text.
Description
When I send a message and disconnect a client immediately afterwards (in the same tick) it seems like this last message is being dropped. I was wondering if the framework shouldn't make sure that no messages are lost, meaning that message and disconnect are processed in the appropriate order.
This is a simple code example in C#:
var message = new FinalMessage();
client.Send(message.Serialize());
client.Disconnect();
The FinalMessage will not arrive at the host.
- Dominant language
- C#
- Stars
- 1.2k
- Forks
- 141
- PR merge metrics
- No merged PRs in 30d
Contributor guide
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First steps
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