Design Puzzle Loader Module (Level Configuration)
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Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 55/100
Research direction
Start with src/loader/mod.rs and inspect the existing puzzle definitions and engine interfaces before choosing the file format and validation boundary. Run the current test suite, then add coverage for valid loading, malformed input, and missing files. Done means the loader exists, validates puzzles, returns descriptive errors, and integrates with the engine.
Written by the indexing model from the issue text.
Description
Description
Build a loader module responsible for reading puzzle definitions from config files or embedded data.
Acceptance Criteria
- A
loadermodule exists undersrc/loader/mod.rs - Puzzles can be loaded from a JSON or TOML file
- Invalid or malformed puzzle files return descriptive errors
- Loaded puzzles are validated before being passed to the engine
- Unit tests cover valid load, invalid format, and missing file scenarios
- Dominant language
- Rust
- Stars
- 0
- Forks
- 23
- Avg merge
- 1d 11m
- Merged PRs (30d)
- 3
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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