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Turret Logic | Turret/Drive Interaction

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Assessment

Difficulty
5/5
Estimated time
Over a week
Newbie friendliness
20/100
Issue type
Feature
Clarity
Needs clarification
Activity status
Stale

Research direction

No files, tests, or entry points are named. Start by reviewing the turret and swerve-system implementation to understand their limits and coordination, then define and validate a safe strategy for target alignment and turret wraparound behavior.

Written by the indexing model from the issue text.

Description

stretch

One idea that Andrew and I have been thinking about is how the swerve system could be used in combination with the turret to line up shots more quickly. If, for example, the turret has 270-degree limits on either side (which is ambitious, but we can hope), but the target is at 300 degrees, it would be much quicker to rotate the swerve system by >30 degrees and line up instead of whipping the turret around 360 degrees. We have to think about how we could potentially implement this logic, any potential dangers or better solutions, etc.

Another idea: If the turret is supposed to be ready to shoot at any moment (always lined up with the target), is it better to whip the turret around when, say, at +240 degrees to give more freedom near that orientation? Instead of having 30 degrees of freedom clockwise, and 510 degrees of freedom counterclockwise, you'd have 390 degrees clockwise and 150 degrees counterclockwise (I think). How do we determine when to spin around?

Dominant language
LabVIEW
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2
Forks
0
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No merged PRs in 30d

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