Add a specific flag for shelf access
Nobody has claimed this yet.
Assessment
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Newbie friendliness
- 64/100
Research direction
Start by reproducing the reported shelf interaction in a protected region using the listed WorldGuard, WorldEdit, and Paper versions, then inspect how existing region flags handle comparable block interactions. Done means a separate flag can prevent non-authorized players from putting items on or taking items from shelves while preserving the intended region protection behavior.
Written by the indexing model from the issue text.
Description
WorldEdit Version
worldedit-bukkit-7.4.0
WorldGuard Version
worldguard-bukkit-7.0.15
Platform Version
Paper version 1.21.11-113-main@6103cc7
Confirmations
- I am using the most recent Minecraft release.
- I am using a version of WorldEdit compatible with my Minecraft version.
- I am using a version of WorldGuard compatible with my Minecraft version.
- I am using the latest or recommended version of my platform software.
- I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
- I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)
Bug Description
Players can put items on shelf
Expected Behavior
so that players cannot put or take items in regions
Reproduction Steps
- place shelf on region when players can't build
- login on players without OP and use shelf
Optional WorldGuard-Report
No response
Anything Else?
No response
- Dominant language
- Java
- Stars
- 939
- Forks
- 672
- PR merge metrics
- No merged PRs in 30d
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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