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Add a specific flag for shelf access

Open
#2,256 7 comments 1 reaction 0 assignees View on GitHub

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Assessment

Difficulty
3/5
Estimated time
1-2 days
Newbie friendliness
64/100
Issue type
Feature
Clarity
Mostly clear
Activity status
Active
Tech stack
java
Domain
security

Research direction

Start by reproducing the reported shelf interaction in a protected region using the listed WorldGuard, WorldEdit, and Paper versions, then inspect how existing region flags handle comparable block interactions. Done means a separate flag can prevent non-authorized players from putting items on or taking items from shelves while preserving the intended region protection behavior.

Written by the indexing model from the issue text.

Description

status:pending type:feature-request
WorldEdit Version

worldedit-bukkit-7.4.0

WorldGuard Version

worldguard-bukkit-7.0.15

Platform Version

Paper version 1.21.11-113-main@6103cc7

Confirmations
  • I am using the most recent Minecraft release.
  • I am using a version of WorldEdit compatible with my Minecraft version.
  • I am using a version of WorldGuard compatible with my Minecraft version.
  • I am using the latest or recommended version of my platform software.
  • I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
  • I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)
Bug Description
Image

Players can put items on shelf

Expected Behavior

so that players cannot put or take items in regions

Reproduction Steps
  1. place shelf on region when players can't build
  2. login on players without OP and use shelf
Optional WorldGuard-Report

No response

Anything Else?

No response

Dominant language
Java
Stars
939
Forks
672
PR merge metrics
No merged PRs in 30d

Contributor guide

Open the contributing guide

First steps

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  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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