3D meshes of the model disappear when selecting the entire mesh in the editor.

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#736 4 comments 0 reactions 0 assignees View on GitHub

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Assessment

Difficulty
4/5
Estimated time
3-5 days
Newbie friendliness
30/100
Issue type
Bug
Clarity
Needs clarification
Activity status
Stale
Tech stack
typescript

Research direction

No source files, tests, or entry points are named, and the reporter has not found a reproduction. Start by investigating the scene hierarchy selection path and the mesh visibility/rendering path, then try to isolate steps that make the model disappear. Done means the model remains visible after selecting the entire mesh in the hierarchy and the behavior is covered by a reliable reproduction or test.

Written by the indexing model from the issue text.

Description

bug
Image

In the screenshot, you can see the coordinate axes in the scene window where the character model should be. It was there, and everything was fine. But sometimes (I haven't figured out how to reproduce the error yet), the model disappears when selecting it in the scene hierarchy (specifically, in the scene hierarchy, not when clicking on the mesh in the visual scene window).

Restarting the editor doesn't help. The model remains invisible.

The visibility checkbox is active:
Image

Dominant language
TypeScript
Stars
1.1k
Forks
302
Avg merge
6d 10h
Merged PRs (30d)
15

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