There is a lack of documentation on installing the editor and building projects on it.
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 42/100
- Issue type
- Documentation
- Clarity
- Needs clarification
- Activity status
- Quiet
- Tech stack
- typescript
- Domain
- documentation, tooling
Research direction
No files, tests, or entry points are named. Start by locating the existing editor installation and project-building documentation, then review coverage of the scene/project assembly pipeline and minimal build size. Done means a newcomer from Unity can follow the documented setup and build workflow and understand how to inspect the smallest project output.
Written by the indexing model from the issue text.
Description
I came from another engine (Unity), and many things are very difficult to grasp, and there's a lack of documentation regarding using the editor. There's very little documentation, especially regarding the scene/project assembly pipeline, which is essential for most developers to at least check the minimal build size
- Dominant language
- TypeScript
- Stars
- 1.1k
- Forks
- 302
- Avg merge
- 6d 10h
- Merged PRs (30d)
- 15
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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