Cost of anti-tank grenades
Nobody has claimed this yet.
Assessment
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Newbie friendliness
- 48/100
- Issue type
- Bug
- Clarity
- Clearly specified
- Activity status
- Stale
- Domain
- game-dev
Research direction
Search the repository for the anti-tank grenade entry and its 2-points-per-model cost, then inspect how the squad size and NCO are represented. Done means a squad of 4 regulars plus an NCO shows a total cost of 10 points when anti-tank grenades are selected.
Written by the indexing model from the issue text.
Description
Describe the bug
The cost of anti-tank grenades should apply to the whole squad including the NCO.
To Reproduce
Steps to reproduce the behavior:
- Go to any unit which can take anti-tank grenades
- Keep squad size at 4 + NCO. Click on anti-tank grenades
- You will see the cost (2pts/model) for only 4 models being applied (8pts).
Expected behavior
The price should be applied for the whole squad, 4 regulars + the NCO = 10pts.
- Dominant language
- No language data
- Stars
- 10
- Forks
- 15
- PR merge metrics
- No merged PRs in 30d
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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