2 评论 (2 评论)0 反应 (0 反应)0 负责人 (0 负责人)Python472 star (472 star)185 fork (185 fork)batch import
good first issue
描述
It would be great to be able to screenshot a game, similar to Pygame.
贡献者指南
- 技术栈
- python
- 领域
- desktop
- 议题类型
- feature
- 难度面向新贡献者的预计实现难度,1 表示很小改动,5 表示专家级工作。
- 2
- 预计时间有经验贡献者完成调查、实现、测试并准备 pull request 的粗略时间范围。
- 1-3 hours
- 活动状态议题当前的可参与程度:新鲜、活跃、陈旧、阻塞或等待维护者输入。
- fresh
- 清晰度议题是否清楚说明期望改动、验收标准和下一步。
- mostly clear
- 前置要求
- Python
- 新手友好度1-100 的估计分数,表示该议题对首次贡献者的友好程度。
- 80
- 研究方向
- The issue requests adding a screenshot feature to pgzero, similar to Pygame's ability. Investigate the pgzero source code to understand how the game screen is rendered and managed. Look at the main loop or screen module to see how to access the current frame's buffer. Consider using Pygame's `image.save()` or similar to capture the screen surface. A good starting point is to examine the existing `screen` object and how it draws. The implementation should be a simple function that saves the current display to a file. Check if there are any existing utilities or discussions in the comments that hint at a preferred approach.