haven't looked into this, but it's something we'll want to fix at some point.
贡献者指南
技术栈
rust
领域
desktopfrontend
议题类型
bug
难度面向新贡献者的预计实现难度,1 表示很小改动,5 表示专家级工作。
4
预计时间有经验贡献者完成调查、实现、测试并准备 pull request 的粗略时间范围。
half day
活动状态议题当前的可参与程度:新鲜、活跃、陈旧、阻塞或等待维护者输入。
stale
清晰度议题是否清楚说明期望改动、验收标准和下一步。
needs investigation
前置要求
Rust programmingdruid framework basicsmacOS development environment
新手友好度1-100 的估计分数,表示该议题对首次贡献者的友好程度。
30
研究方向
The issue lacks details. A contributor should first investigate the WinHandler::destroy lifecycle in the druid source code, particularly the macOS platform implementation in the `platform/mac` directory. They may need to reproduce the bug on macOS and add logging to understand when `destroy` is expected to be called versus when it actually isn't. Existing comments or related issues in the repository (e.g., #297) might provide clues. No linked PRs or assignees exist, so this is open for exploration.