OpenXRay/xray-16

OpenGL Renderer: use shaders cross-compiler

开放

#258 创建于 2018年10月21日

 (5 条评论) (2 个反应) (0 位负责人)C++ (519 个派生)auto 404
Developer ExperienceHelp wantedModmaker ExperiencePlayer ExperiencePortabilityRenderer

仓库指标

星标
 (3,524 个星标)
PR 合并指标
 (PR 指标待抓取)

描述

Source code compilers:

Bytecode compilers are not suitable, we need to compile from sources. However, here's the list of some bytecode compilers:

Other useful links: Decompilers:

Other projects:

Playground, testing, live coding:

Other suggestions?

This issue is a sub-task of #280

贡献者指南