Official-Outcast13/Fallout-13
在 GitHub 查看Preference to disable ambient noise doesn't work apparently
Open
#67 创建于 2018年7月11日
0 评论 (0 评论)0 反应 (0 反应)0 负责人 (0 负责人)DM7 star (7 star)13 fork (13 fork)batch import
buggood first issue
描述
Title
贡献者指南
- 技术栈
- 无
- 领域
- backend
- 议题类型
- bug
- 难度面向新贡献者的预计实现难度,1 表示很小改动,5 表示专家级工作。
- 3
- 预计时间有经验贡献者完成调查、实现、测试并准备 pull request 的粗略时间范围。
- 1-3 hours
- 活动状态议题当前的可参与程度:新鲜、活跃、陈旧、阻塞或等待维护者输入。
- stale
- 清晰度议题是否清楚说明期望改动、验收标准和下一步。
- needs investigation
- 前置要求
- 无
- 新手友好度1-100 的估计分数,表示该议题对首次贡献者的友好程度。
- 20
- 研究方向
- The issue lacks details; the body only contains 'Title'. The title claims that the preference to disable ambient noise does not work, but no reproduction steps or expected behavior are provided. The codebase is written in DreamMaker (DM) for a BYOND game server. Investigate the game's settings code to locate the ambient noise preference logic, likely in a settings UI or a sound subsystem. Check if there are configuration files or variables controlling ambient audio. Since no comments or PRs exist, the first step is to understand the intended behavior by reviewing the repository's documentation or asking the maintainer for clarification.