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仓库指标
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描述
I have compiled a list of issues which might have a big impact on, or halt the development of a game. These are either issues that look bad or issues that several people have complained about and ran into issues completing a game with. This was made in light of mafiesto's intention to have at least a few commercial games on steam/other platforms, and consoles made with the engine.
Prefab issues: // Todo
Model importing issues:
- Some messy geometry on importing
- General model importing concerns, simply to be reviewed
Lack of non-destructive workflow (for review and further discussion):
- Models/Model prefabs should keep track of existing sub-assets.
- Inheritance of import settings
- Generally related issue
Animation Issues:
Other issues:
- OpenAL quality issue
- DDGI and SDF issue
- Shadow rendering is more expensive than it should be according to mafi, and should be cached or smth. I noticed this when trying to shadow a large area without having blinding obvious shadows missing close to the camera.
- Mouse inputs are sometimes unreliable according to several reports
- [Several Complaints about using the terrain system](https://forum.flaxengine.com/t/terrain-issues-with-details-1-7-6/1
- Lightmap baking does not work, increasing the importance that DDGI work nicely.
- (Linux Specific) Major editor UI issues