CleverRaven/Cataclysm-DDA

Balaclava & Thermal electronic balaclava stats

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#55,572 创建于 2022年2月21日

 (8 条评论) (0 个反应) (0 位负责人)C++ (3,991 个派生)batch import
(S2 - Confirmed)Good First IssueItems / Item Actions / Item Qualities[JSON]

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描述

Is your feature request related to a problem? Please describe.

The normal balaclava has a warmth value of 30, 3 encumbrance and and 95% coverage,

While the thermal electronic balaclava has a warmth value of 10, 100% coverage and 0 encumbrance.

Of course the thermal electronic balaclava has 60 warmth when it is turned on.

I also looked at the cut-resistant balaclava which has the same coverage and warmth as the normal balaclava.

Solution you would like.

I think we want the thermal electronic balaclava to have the same stats as a normal balaclava while it is turned off.

Describe alternatives you have considered.

I tried looking for an existing PR that changes this, but couldn't find one. This is my first time submitting something, so maybe I am doing something wrong.

I also considered going over all of the clothing items first to see if their values makes sense (which I am sort of doing for a guide), but figured that it is probably easier to implement some of these changes on an item-to-item basis.

Additional context

balaclava in debug

thermal electric balaclava in debug

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