stride3d/stride

Character component with complex collider throws exception and crashes program

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#1,177 建立於 2021年11月4日

 (2 則留言) (0 個反應) (0 位負責人)C# (886 個分叉)batch import
area-Physicsbuggood first issue

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描述

  1. Starting with the Stride "Terrain" sample.
  2. Added a vehicle model fbx file.
  3. Used Add Physics asset / convex hull to create collider
  4. Used this collider with a rigid body, works fine.
  5. Tried to use this collider with a character component, and it crashes the program.
  6. Made a much simpler multi box collider for the vehicle (one rectangle and four cylinders).
  7. This simpler collider also crashes the program when used with a character component.

Stack trace from crash attached

strideCharacterWithComplexColliderCrash.txt

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