olistic/warriorjs

Check if unit is alive after effects

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#63 建立於 2018年5月8日

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 (8 留言) (0 反應) (0 負責人)JavaScript (9,168 star) (528 fork)batch import
good first issuepkg: corestatus: claimedtype: enhancement

描述

A negative effect could potentially kill a unit. We need to check if the unit is still alive after executing the effects and return early if the unit died. Example: a "poisoned" effect (it doesn't exist, at least yet) that damages the unit turn by turn.

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